TADHG BRIODY
Game Dev
Pulse College Final Project

For my final end-of-year project I made a simple adventure game with Unity.
The objective is to do some small tasks aboard a train and deal with
a stowaway.

Currently, I've been working on and off for a new project working off of the
foundation of my game project at Pulse College. Experimenting with
different techniques and styles to develop the aesthetic of the project.
​
In the above video, I worked on improving my abilities with Blender to create
the truck while keeping the pixel art look for the characters. I rigged and
animated them using tools inside Unity. I felt it adds some uniqueness to the
pixel aesthetic while also making the animation process faster.

I did originally experiment with more detailed environments with fully drawn
frame-by-frame animation in the video below. While I felt the idea had
potential I thought for a solo project it would be better to keep it simple at
first and didn't go very far in this direction.
